The first of the Atlas sword-slinging characters, Ironjaw roams the world
in earth's distant, post-apocalyptic future. He's a violent, amoral
wanderer who lives for battle. Hired by rebels to help overthrow a
tyrannical king, Ironjaw discovers his true heritage.
When he was an infant, his mother's lover killed Ironjaw's father, the true
king, and ascended to the throne himself. With the complicity of the
queen, the new king ordered the infant killed, since he would inherit
the throne and depose the usurper upon reaching adulthood. A soft-hearted
stablehand abandoned the infant on a snowy mountainside, rather than
kill him.
After killing the tyrant-king, Ironjaw, identified by a distinctive birthmark
as the true heir to the throne, is crowned king. Upon discovering to
his dismay that "...a king cannot fight, or hunt, or steal or
chase wenches...", Ironjaw chooses to slip away in the middle
of the night, abandoning his new kingdom to resume his wanderer's ways.
After a personality-altering interlude in The
Barbarians #1, Ironjaw returns in his 4th and final issue with
the first part of his long-awaited origin story; the tale of how the
abandoned infant became the warrior. |